City: Ipotávo-kilk Xluwuf

Ipotávo-kilk Xluwuf

Ipotávo-kilk Xluwuf
Example Gnoll architecture.
StateAcoli
ProvenceGïpimuipt Principality
RegionI̽vlǟk Yöt Woods
Founded1668
Community LeaderLord Rose
Area33 km2 (13 mi2)
Average Yearly Temp7°C (44°F)
Average Elevation4626 m (15177 ft)
Average Yearly Precipitation244 cm/y (96 in/y)
Population7881
Population Density238 people per km2 (606 people per mi2)
Town AuraAugury
Naming
Native nameIpotávo-kilk Xluwuf
Pronunciation/sdarˈso/ /kilk/
Direct Translation[elegant] [oyster]
Translation[Not Yet Translated]

Ipotávo-kilk Xluwuf (/sdarˈso/ /kilk/ [elegant] [oyster]) is a temperate City located in the Gïpimuipt Principality of the Acoli.

The name Ipotávo-kilk Xluwuf is derived from the Sylvin language, as Ipotávo-kilk Xluwuf was founded by Rhydian, who was culturaly Gnoll.

Climate

Ipotávo-kilk Xluwuf has a yearly average temperature of 7°C (44°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a cool -11°C (13°F). Ipotávo-kilk Xluwuf receives an average of 244 cm/y (96 in/y) of precipitation, most of which comes in the form of snow during the short winter months. Ipotávo-kilk Xluwuf covers an area of nearly 33 km2 (13 mi2), and an average elevation of 4626 m (15177 ft) above sea level.

Overview

Ipotávo-kilk Xluwuf was founded durring the late 17th century in late winter of the year 1668, by Rhydian. The establishment of Ipotávo-kilk Xluwuf suffered from many setbacks, delays, and obsticles, most notably a group of Ipotávo-kilk Xluwuf which required millitary assistance exterminate before the community could finish being built.

Ipotávo-kilk Xluwuf was built using the conventions of Gnoll durring the late 17th century. Naturaly, all settlmentss have their own look to them, and Ipotávo-kilk Xluwuf is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Ipotávo-kilk Xluwuf is buildings are arranged arround a network of spacious packed earth streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Ipotávo-kilk Xluwuf's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Ipotávo-kilk Xluwuf's unusual though effective defenses has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Ipotávo-kilk Xluwuf seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are smiling, quietly exchanging words with a friend, or simply enjoying the day as they work. It reminds you of an evening at home as everyone dined, having run out of things to talk about and embraced the savory meal before them.

Civic Infrastructure

Ipotávo-kilk Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ipotávo-kilk Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ipotávo-kilk Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ipotávo-kilk Xluwuf's parks.

Ipotávo-kilk Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ipotávo-kilk Xluwuf.

Ipotávo-kilk Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ipotávo-kilk Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ipotávo-kilk Xluwuf has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Ipotávo-kilk Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ipotávo-kilk Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ipotávo-kilk Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ipotávo-kilk Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ipotávo-kilk Xluwuf's public wards, blessings, and other arcane systems.

Ipotávo-kilk Xluwuf possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Ipotávo-kilk Xluwuf's grid is powered by mana accumulators.

Ipotávo-kilk Xluwuf's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Ipotávo-kilk Xluwuf has a first rate hospital which caters to anyone in need of long term medical care.

Ipotávo-kilk Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ipotávo-kilk Xluwuf's natural decorations nor waterways.

Ipotávo-kilk Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ipotávo-kilk Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ipotávo-kilk Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Ipotávo-kilk Xluwuf's garrison was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.

In Ipotávo-kilk Xluwuf the water is caffeinated.

The Caypup near Ipotávo-kilk Xluwuf are known to be quite timid.

Ipotávo-kilk Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves destroying a prepared ritual vessel to channel Wild Magic energies of tier 3 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 14
  • Farmers: 21
  • Farm Laborer: 43
  • Hunters: 30
  • Milk Maids: 21
  • Ranchers: 10
  • Ranch Hands: 20
  • Shepherds: 19
    • Farmland: 31839 m2
    • Cattle and Similar Creatures: 1970
    • Poultry: 23643
    • Swine: 1576
    • Sheep: 78
    • Goats: 15
    • Horses, Mounts, and Beasts of Burden: 788

Craftsmen

  • Arms and Toolmakers: 16
  • Blacksmiths: 16
  • Bookbinders: 9
  • Buckle-makers: 9
  • Cabinetmakers: 16
  • Candlemakers: 30
  • Carpenters: 23
  • Clothmakers: 21
  • Coach and Harness Makers: 8
  • Coopers: 20
  • Copper, Brass, Tin, Zinc, and Lead Workers: 11
  • Copyists: 7
  • Cutlers: 6
  • Fabricworkers: 17
  • Farrier: 47
  • Furriers: 5
  • Glassworkers: 27
  • Gunsmiths: 16
  • Harness-Makers: 7
  • Hatters: 16
  • Hosiery Workers: 5
  • Jewelers: 8
  • Leatherwrights: 19
  • Locksmiths: 7
  • Matchstick makers: 12
  • Musical Instrument Makers: 10
  • Painters, Structures and Fixtures: 10
  • Paper Workers: 11
  • Plasterers: 10
  • Pursemakers: 13
  • Roofers: 8
  • Ropemakers: 7
  • Rugmakers: 7
  • Saddlers: 14
  • Scabbardmakers: 16
  • Scalemakers: 8
  • Scientific, Surgical, and Optical Instrument Makers: 5
  • Sculptors, Structures and Fixtures: 7
  • Shoemakers: 7
  • Soap and Tallow Workers: 27
  • Tailors: 50
  • Tanners: 9
  • Upholsterers: 11
  • Watchmakers: 10
  • Weavers: 24
  • Whitesmiths: 6

Merchants

  • Adventuring Goods Retellers: 5
  • Arcana Sellers: 5
  • Beer-Sellers: 10
  • Booksellers: 12
  • Butchers: 21
  • Chandlers: 20
  • Chicken Butchers: 18
  • Entrepreneurs: 8
  • Fine Clothiers: 21
  • Fishmongers: 20
  • Florists: 4
  • Potion Sellers: 12
  • Resellers: 34
  • Spice Merchants: 10
  • Wine-sellers: 15
  • Wheelwright: 12
  • Woodsellers: 7

Service workers

  • Bakers: 46
  • Barbers: 47
  • Coachmen: 11
  • Cooks: 32
  • Doctors: 17
  • Gamekeepers: 12
  • Grooms: 6
  • Hairdressers: 29
  • Healers: 25
  • Housekeepers: 21
  • Housemaids: 52
  • House Stewards: 21
  • Inns: 7
  • Laundry maids: 13
  • Maidservants: 30
  • Nursery Maids: 14
  • Pastrycooks: 28
  • Restaurateur: 35
  • Tavern Keepers: 31

Specialized Laborer

  • Ashworkers: 11
  • Bleachers: 7
  • Chemical Workers: 4
  • Coal Heavers: 15
  • In-Town Couriers: 17
  • Long Haul Couriers: 17
  • Dockyard Workers: 17
  • Gas Workers: 3
  • Hay Merchants: 6
  • Leech Collectors: 22
  • Millers: 18
  • Miners: 17
  • Oilmen and Polishers: 12
  • Postmen: 19
  • Pure Finder: 9
  • Skinners: 23
  • Sugar Refiners: 4
  • Tosher: 12
  • Warehousemen: 32
  • Watercarriers: 16
  • Watermen, Bargemen, etc.: 26

Skilled Laborers

  • Accountants: 9
  • Alchemist: 11
  • Clerk: 16
  • Dentists: 7
  • Educators: 21
  • Engineers: 11
  • Gardeners: 7
  • Mages: 5
  • Plumbers: 8
  • Pharmacist: 9
  • Professors: 3
  • Scientists: 5
  • Wizards: 3

Civil Servants

  • Adventurers: 7
  • Bankers: 11
  • Civil Clerks: 19
  • Civic Iudex: 8
  • Consultants: 5
  • Exorcist: 17
  • Fixers: 8
  • Kami Clerk: 15
  • Landlords: 15
  • Lawyers: 9
  • Legend Keepers: 13
  • Militia Officers: 71
  • Monks, Monastic: 23
  • Monks, Civic: 23
  • Historian, Oral: 17
  • Historian, Textual: 9
  • Policemen, Sheriffs, etc.: 17
  • Priests: 28
  • Rangers: 11
  • Rat Catchers: 12
  • Scholars: 11
  • Spiritualist: 14
  • Slayers: 4
  • Storytellers: 25
  • Military Officers: 30

Cottage Industries

  • Brewers: 28
  • Comfort Services: 32
  • Enchanters: 8
  • Herbalists: 9
  • Jaminators: 25
  • Needleworkers: 26
  • Potters: 14
  • Preserve Makers: 27
  • Quilters: 11
  • Seamsters: 41
  • Spinners: 21
  • Tinker: 8
  • Weaver: 19

Artists

  • Actors: 8
  • Architects: 3
  • Bards: 12
  • Costumers: 4
  • Dancers: 9
  • Drafters: 5
  • Engravers: 6
  • Fine Furniture Carpenters: 3
  • Glaziers: 8
  • Inlayers: 7
  • Musicians: 23
  • Painters, Art: 4
  • Playwrights: 8
  • Sculptors, Art: 6
  • Wood Carvers: 24
  • Writers: 23

Produce Industries

  • Butter Churners: 24
  • Canners: 22
  • Cheesmakers: 31
  • Ice Merchants: 3
  • Millers: 15
  • Picklers: 13
  • Smokers: 9
  • Stockmakers: 9
  • Tobacconists: 11
  • Tallowmakers: 17

2943 of Ipotávo-kilk Xluwuf's population work within a Foundational Occupation.

4623 of Ipotávo-kilk Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 315 (4%) are noncontributers.

Points of Interest

The center of Ipotávo-kilk Xluwuf's town square was built around an ancient standing stone.

POI

History

A vast influx of newcomers over the last 6 years has greatly spiked Ipotávo-kilk Xluwuf's population. They may have been drawn by economic opportunities, or fled some pursuing peril, or been forcibly moved there by a ruler who wanted to dilute the existing native cohesion. The natives may not have the resources or opportunities to integrate these newcomers, and it may be that the new population has no desire to stay longer than is necessary.

The the a wagon of Invocation, an a wagon imbued with great amounts of Invocation energies was created near Ipahimu-trunf Xluwuf by in time immemorial, reportedly some time during the late 2nd century.

History